﻿using RayDen.Library.Core.Primitives;

namespace RayDen.Library.Core
{
    public class TextureSampleInfo
    {
        public RgbSpectrum DiffuseSample;
        public RgbSpectrum BumpSample;
        public RgbSpectrum NormalMapSample;
        public RgbSpectrum ReflectionSample;
        public RgbSpectrum AlphaSample;
    }
}